SVG commands in the inspector

Create an Scalable Vector Graphic (SVG) of an object.

Fig 1. Quadrapus in game
Fig 2. SVG of quadrapus

For example, figure 1 shows a Quadrapus from the demo scene. Figure 2, shows what the generated SVG file looks like this.

This fancy feature was created by Joel Davis for KennyNL, known as "Asset Jesus" and produces amazing assets. Thank you, Joel, for donating it! And thank you, Kenny, for all the great assets!

Public Member Functions

void ScreenshotCommand ([Prompt("SVG target object: ", history="gameobject-svg")] GameObject go)
 Command svg-screenshot: Render a target object to an SVG file. More...