MiniInfo
Description
Add a command that shows a buffer of text.
For static text that one wants accessible in their game, add MiniInfo and add the text.
Potential Uses
- Game description
- Game instructions
- Release notes
- High-minded philosophical gamedev treatise
- Test instructions
- License text
If the text is not static, consider using the Minibuffer.ToBuffer() method in a custom command like so:
[Command]
public void DescribeGameState() {
Minibuffer.instance.ToBuffer("game-state",
string.Format("Score: {0}\n"
+ "Round: {1}",
score,
round));
}
By default the command is "describe-<game-object-name>". One can also set a key binding.