MiniAction
Description
Add a command that runs an action.
Here are some potential general uses:
- Trigger an animation.
- Enable or disable a game object.
- Enable or disable a component.
- Run a method on a component.
Here are some fun specific uses:
- Play *badum tish* when your joke falls flat at the game expo.
- Activate your disco ball. "What? Your game doesn't have one? You need one."
Actions are fully specified in the inspector. By default the command is "do-<game-object-name>". One can also set a key binding.
- See also
- MiniToggler