FileCompleter
Description
A filename and directory completer.
There are a few abbreviations.
abbrevs["~"] = Environment.GetEnvironmentVariable("HOME");
abbrevs["$assets"] = UnityEngine.Application.dataPath;
abbrevs["$data"] = UnityEngine.Application.persistentDataPath;
abbrevs["$temp"] = UnityEngine.Application.temporaryCachePath;
abbrevs["$streaming"] = UnityEngine.Application.streamingAssetsPath;
The command M-x open-path is a good demonstration of it.
Properties | |
bool | directoriesOnly [get, set] |
Show directories only? By default no. | |
bool | includeDotfiles [get, set] |
Show dotfiles? By default no. | |
Properties inherited from ICoercer | |
Type | defaultType [get] |
What is the default or preferred type for this Coercer. More... | |
Additional Inherited Members |