A filename and directory completer.

There are a few abbreviations.

abbrevs["~"] = Environment.GetEnvironmentVariable("HOME");
abbrevs["$assets"] = UnityEngine.Application.dataPath;
abbrevs["$data"] = UnityEngine.Application.persistentDataPath;
abbrevs["$temp"] = UnityEngine.Application.temporaryCachePath;
abbrevs["$streaming"] = UnityEngine.Application.streamingAssetsPath;

The command M-x open-path is a good demonstration of it.


bool directoriesOnly [get, set]
 Show directories only? By default no.
bool includeDotfiles [get, set]
 Show dotfiles? By default no.
- Properties inherited from ICoercer
Type defaultType [get]
 What is the default or preferred type for this Coercer. More...

Additional Inherited Members